by MrWednesday » Tue Dec 11, 2007 7:10 pm
Ok Brun here's a job for you; how well can you convert your R40k system to run like a squad-level skirmish game a l a Necromunda or Mordheim? Something on a more intimate level with characters that progress and don't just flat out die. Furthermore can it preform the function of Kill Team adequately? Aside from old skool Space Hulk we want more 40k, but not Necromunda. Everyone wants to branch out and play their Eldar exodites or Genestealer cult or Marine killteam or Guard killteam, etc. but lumping all of that onto the Necromunda system, that strains under it's own problems, just bursts it at the seams and eliminates any semblance of game balance or fun as we have found from extensive play testing.